Revision 1: /
Alpha 9.sln
Alpha 9.vcproj
Bound.cpp
Bound.h
Camera.cpp
Camera.h
Collision.cpp
Collision.h
Fld.cpp
Fld.h
Joint.h
PhyObj.cpp
PhyObj.h
Triangle_support.h
World.cpp
World.h
alpha7.cpp
alpha7.h
armor.cpp
armor.h
beam_effect.cpp
beam_effect.h
beam_plt.cpp
beam_plt.h
cbody.cpp
cbody.h
cluster.cpp
cluster.h
concept.cpp
concept.h
d3dUtility.cpp
d3dUtility.h
debug.h
decal_effect.cpp
decal_effect.h
eff.fx
effects.cpp
effects.h
engine.cpp
engine.h
files.cpp
files.h
fld_beam.cpp
fld_beam.h
force.cpp
force.h
graphics_info.cpp
graphics_info.h
launcher.cpp
launcher.h
main.cpp
mdrv.cpp
mdrv.h
meshes.cpp
meshes.h
num_support.h
overlay.cpp
overlay.h
path_effect.cpp
path_effect.h
pt_effect.cpp
pt_effect.h
pt_mass.cpp
pt_mass.h
region.cpp
region.h
relative.cpp
relative.h
resource.h
resource1.h
resource2.h
ship.cpp
ship.h
triangle_support.cpp
turret.cpp
turret.h
vector_support.cpp
vector_support.h
voe.cpp
voe.h
volume_effect.cpp
volume_effect.h
wpoint.cpp
wpoint.h
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